Friday, September 10, 2010
Today I have a special guest to help me celebrate Resident Evil--my friend Brandy, who is (by all accounts) as big a Zombiephile as I am...and loves Resident Evil. Which is a prerequisite to being my friend (its on the questionaire). Brandy is also the one who drew me the lovely button to the right :D
She's going to discuss the mythology of the game version Zombies (since as anyone can tell you I can't make beyond the 'tutorial' mode before the game advises me to just kill myself right then and there) and later in the day I'll be talking about the movie version Zombies!
Los Ganados enemies in Resident Evil 4 and the Kijuju residents of Africa becoming Majini in Resident Evil 5 were both created by different types of the parasitic bio-organic weapons, Las Plagas), all of them remain more or less faithfully placed in the archetype of "zombies".
While the mythos of the Resident Evil series is long, complex and span numerous media, today I only intend to briefly cover the zombies of the four "core" games (Zero, RE1, RE2, CODE: Veronica and RE3), though it should be noted they appear in quite a few spin-off games, as well as almost all media that tells the Resident Evil story. The aforementioned Ganados and Majini, while still a part of the general zombie grunt mechanic, are infected by a different virus altogether and have a number of traits that differentiate them from the classic Resident Evil zombies. However from a gamers' perspective, they are just as much from to blast with a well-aimed shotgun blast as any, they would deserve their own research and analysis from a plot perspective.
To effectively terminate a zombie, as is the case of Romero's zombies and others influenced by his works, one must severe the brain from the contact with the corpse. In the Resident Evil series, one well aimed gunshot to the head will do the job. While common sense (and any zombie survival guide worth its print) will tell you that relying heavily on ammunition is a quick death sentence during a zombie pandemic, the game mechanics of the Resident Evil series allow you, with decent item management and good aim, to not worry about ever running out of ammo.
Resident Evil Bash: About Those Zombies...